![]() I should note that, in the past, texturepack changes have not caused client freezing in excess of 3 seconds for me (often as little as about 1.5 seconds), which is understandable. This is disruptive, if not altogether deadly, when joining a server with custom textures: the client is unresponsive for at least 7 seconds, during which time any number of bad things can happen (especially if you logged off in the middle of danger). up to 15 seconds) when switching back to the default texture pack. ![]() ![]() The delay tends to be almost twice as long (viz. around 7 seconds) appears when activating a texturepack, even if it only modifies a single texture. The delay ranges anywhere between 7 and 15 seconds for me. Server textures deactivating when you leave a server.Server textures activating when you join a server.Changing texturepacks ingame via the menu.Changing texturepacks via the main menu, under Options.Thanks for reading this and hopefully trying it out Enjoy. Changing or reloading Minecraft's texture pack, in any situation, causes an absurd delay where the client is entirely unresponsive. This will enable connected textures (CTM), random mobs, and extra animations like blinking mobs and the enderchest. ![]()
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